Slideshow: Appeasing the Control Freaks

Developers want realism in their games. Sony's new EyeToy and other innovative peripherals take that desire to a new level by actually putting players in the game. In the world of video games, it's all about control. By Brad King.
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The Cymouse, developed by Maui Innovative Peripherals, sends light impulses to a sensor tower that is attached to the PC, letting the player's head movements direct on-screen action. It doesn't replace the keyboard and mouse; instead, it gives players another way to control characters.Maui Innovative Peripherals

See related story: Appeasing the Control Freaks

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Belkin's SpeedPad series of controllers combines keyboard, mouse and eight-way directional pad devices into a single-handed game controller for keyboard-based PC games.

Belkin
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Essential Reality's P5 Glove lets players control first-person shooters with a series of hand twitches and waves. The glove works with a handful of PC titles; however, the company released its developer tools for the PlayStation 2. Now, Eidos Interactive, Infogrames and Electronic Arts are integrating the control system directly into new games.

Essential Reality
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The EyeToy is a Universal Serial Bus camera with motion-tracking technology that places gamers' images on the screen and allows players to control action with their body movements in one of 12 custom PlayStation 2 games.

Sony
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The EyeToy, which won't hit American stores until October, is part of a new push to build game peripherals that operate differently than the joysticks and game pads of the past.

Sony