Nintendo Wi-Fi Impressions

At the end of Stylus in Seattle, Nintendo gave us two very important things: the box and instruction manual for the copies of Mario Kart DS we’d been playing all weekend, and samples of the Nintendo Wi-Fi USB Connector. I was going to write about it, but Jeremy Parish — who lives a block away […]

At the end of Stylus in Seattle, Nintendo gave us two very important things: the box and instruction manual for the copies of Mario Kart DS we'd been playing all weekend, and samples of the Nintendo Wi-Fi USB Connector. I was going to write about it, but Jeremy Parish -- who lives a block away from me but we play Mario Kart online anyway -- did a comprehensive piece over at 1up already.

Note that if you already have wi-fi access -- either at home, at a coffee shop, or stolen from your neighbor -- you don't need the USB adapter. It's just an alternate solution for people (like me) who don't have any of those things. And it's impressively easy to install.

The Wi-Fi Connection service itself has been flawless so far. I've only been able to play three-player matches (the maximum is four, but there just aren't enough people online with the game right now), but there hasn't been a single drop of lag or any other issues I could name. I can't wait to take each and every one of you on (and lose spectacularly) on the 15th.