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Electronic Product Codes form a single, formal worldwide commerce system.
Embedded processors appear in walls, floors, lamp-posts, shoes, clothing.
With scanners, electronic cash, etc, mobile phones become the "remote control for living."
Aging global populations need much automatic support at home.
Military Cyber-Secure Zones form safe havens in disorder.
Millions and millions of cheap surveillance cams, cameraphones and webcams.
Self-disclosing, open, public systems against hidden, sneaky, invisible systems.
Augmented Reality with head-mounted "spex" or displays.
Universal search engines – "Google Rules the Earth."
Private "ThingLink" tags and codes attached to objects.
Hidden or secret tags and bugs ("jarking").
Mapped objects locatable and trackable in space.
Real-Time Locating Systems.
Objects tracked through time that can generate histories.
Simple analog supply chains become big digital supply webs.
Little local search engines – "googling the kitchen."
Total Information Awareness.
Electronic Passports and Citizen Electronic ID
(trackable people).
The Web as a giant attic sale – "eBay," "Google Base."
Organized crime, theft, and corruption in the net-of-things.
Environmental monitors.
NSA, Echelon, spy databases.
Bullies, stalkers and harassers pursue their victims via the net-of-things.
Advanced customer-relations management.
MicroElectronicMechanicalSystems (MEMS): tiny working factories and real machines the size of microchips.
"Seamlessness" for data moving to and from PCs, cameras, phones, music players, PDAs, iPods, video, sensors, cars, appliances, whatever.
Paparazzi and scandalmongers peek and pry via ubicomp.
Always-on recording of everyday life experience through
body-mounted media devices.
People tagged and tracked, whether they like it or not, with their biometric facial features, DNA, fingerprints, retinal scans, etc.
Strange new social conventions: "I always Google during the first date," "If you don't SMS me, you don't love me."
Sacred areas of life are sternly preserved from interconnection.
Super "Print-on-Demand" uses CAD-CAM plans to create books, chairs, guns, cars, housing, etc.
Vast storage in tiny spaces: Every 20th-century song ever recorded is in this tiny keychain!
Public terror and hysteria over sinister "Frankenthings."
"Transparent Production:" objects are always visible on the web – from the mine to the factory to the consumer to the junkyard and back again. Since we know the public is surely watching, we even have designer bulldozers.
Tagged liquor, guns, ammunition, drugs simply will not appear on cash registers for unlicensed buyers.
"The Long Tail": obscure, obsolete, unpopular products not in the market can be found and added to the market, and, in bulk, they are bigger than the market itself.
"The Invisible Tail": handmade, unique, crafted and private objects can also be added to the market with private, hand-crafted ThingLink codes.
"The Dead Tail" : smart, tagged garbage is worth more than dumb, obscure garbage. Even garbage has some kind of economic worth, if only because somebody will pay to make sure it's really gone for good.
Some augmented areas become sacramental and are consecrated for worship and meditation.
Huge users' groups cluster eagerly around prized brands and favorite products, pushing development ahead.
A boom in homemade hacking and post-consumer alteration: "The street finds its own uses for the internet-of-things."
Opting-out from "ubiquity" – how do you quit, stop, or shut that off?
Fanatical hobbyists and elite collectors passionately cherish products, creating strange new varieties not found in markets.
Rival internets-of-things war with each other over standards, practices, user populations, etc.
The Digital Military Battlespace covers the earth with targeting screens.
Non-persons and underclass are simply not allowed to access fancy systems of objects.
Elite permissions and intellectual property for things as simple as chairs and brooms.
What happens to an obsolete Internet-of-Things The Sony Betamax Ubicomp Environment becomes dead media.
Ubijunk and ubi-pollution mount as dead sensors, chips and batteries clutter up everything.
Ubiquitous Crash: The Universal Blue Screen of Death!
Power failures and energy crises black out the ubicomp net.
The Internet-of-Sweatshops: brutal Labor-Camps
boss and monitor victims relentlessly.
"Cheap," "Fast," "Good:" Pick Any Two of These Everyware Qualities.
The Participatory Panopticon: everybody's a tiny piece of a colossal Big Brother.
Authenticated interactive objects can be fully licensed and controlled, and can't be forged, stolen, faked or replaced by knockoffs.
Ubi-prisons and electronic parole systems.
Tyrannical, genocidal ubi-gulags tag, sweep up and vanish whole populations.
Hospitals and Emergency Rooms go for smart medical tools and monitors for maximum critical-condition efficiency.
Super-Efficient Refugee Camps replace screwed-up, Katrina-like debacles.
Pets and Livestock Tracking: if it's good enough for Rover, it's good enough for me!
Super-Specialized Markets and Supply Chains of One for ultra-customized production.
The inside of the human body becomes the most important place for advanced sensors and scanners.
The Interactive Shopping Wand becomes a daily necessity for millions.
Strong ethical guidelines emerge. Some "bad" things are Simply Not Done.
New augmented user-interfaces are designed for factory work, for walking through cities, for managing workplaces, then eventually all over.
Objects are trading data or otherwise interoperating with other objects without any human intervention.
The crude Improvised Explosive Device becomes the menacingly "smart" Cyber Land Mine.
The consumer-electronics business badly needs new markets and customers and will do anything to get them.
The Smart, Highly Suspicious Police Baton googles suspects automagically.