Here's an interesting point:
Our friend didn't include a link to the "interactive 360 environment" he describes, which is okay, because metaverses frighten me. But he does score a palpable hit when he asks why the technological deployment of our show isn't more bleeding-edge. Why are we using Quicktime? Why aren't we in high-def? Why won't the show be on both Blu-Ray and HD-DVD?
At Wired we're always walking a line between bringing newbies into our world and squeezing every new, cool thing we can out of that world. We are, after all, a dead-tree publication writing about an online world.
That dichotomy is a strength for us, not a weakness. With the TV show, we're trying to bring in viewers who might not ordinarily watch such stuff—who might not be as comfortable with all the tools and technologies out there that we are in the editorial bullpen.
A final note: if you appreciate our magazine's design right now, just you wait.
