
The latest issue of 360zine features an in-depth interview with BioShock's creative director, Ken Levine, in which he explains the thought process behind some of the game's more shocking (ha! I kill me) imagery:
He must tell the most awesome bedtime stories ever. The BioShock coverage is pretty decent, if you can overlook the enormous typo apparent pun in the headline of the background article. (It's "Somewhere Beyond the Sea," not "Some Wear," ya ijits.)
360zine Issue 4 [Gamerzines]