Epic Games' Mark Rein tells CVG today that the improvements made to Microsoft's DirectX 10 won't matter because, by and large, it's too expensive to make a kickass PC game:
Rein says that most PC games will end up being on par with the inevitable next-gen console versions, because publishers, if they want to make their money back, will have to make sure the game can run on the much larger userbases of PlayStation 3 and Xbox 360.
