Epic's Mark Rein: PC Games Getting Too Expensive To Make

Epic Games’ Mark Rein tells CVG today that the improvements made to Microsoft’s DirectX 10 won’t matter because, by and large, it’s too expensive to make a kickass PC game: [T]he gulf between a high-end PC and a low-end PC is bigger now than it’s ever been, and the low-end has been anchored while the […]

Rein_2Epic Games' Mark Rein tells CVG today that the improvements made to Microsoft's DirectX 10 won't matter because, by and large, it's too expensive to make a kickass PC game:

[T]he gulf between a high-end PC and a low-end PC is bigger now than it's ever been, and the low-end has been anchored while the high end just gets higher "and it becomes less and less economically viable to do the super high-end stuff".

Rein says that most PC games will end up being on par with the inevitable next-gen console versions, because publishers, if they want to make their money back, will have to make sure the game can run on the much larger userbases of PlayStation 3 and Xbox 360.

Rein: Consoles put a stranglehold on DX10 [CVG]