The architecture of MMORP games: a pureed melange of every historical period, postmodernized right on your screen

"http://bldgblog.blogspot.com/2008/04/gamespace-interview-with-daniel-dociu.html

Link: BLDGBLOG: Game/Space: An Interview with Daniel Dociu.

"I look back all the way to the dawn of mankind: to ruins, and Greek architecture, and Mycenean architecture, all the way up to the architecture of the Crusades, and castles in North Africa, and the Romanesque and Gothic and Baroque and Rococo – even to neo-Classical and art deco and Bauhaus and Modernist. I mean, there are bits and pieces here and there that make a strong impression on me, and I blend them – but that's the beauty of games. You don't have to be stylistically pure, or even coherent...."

2438236606_04f9518cf4_o

(((Even more:)))

http://www.flickr.com/photos/bldgblog/sets/72157604704477575/