From the April 2007 issue of Wired magazine:
Going virtual bowling with Grandma is all well and good, but not all
Wii gamers want to play nice. Despite the Nintendo console's squeaky-clean rep, developers are churning out some seriously gritty offerings for the 17-plus set.
Recent titles like House of the Dead:
Overkill and Onechanbara: Bikini Zombie Slayers, which let players lay waste to the undead with impunity, are junior-high cotillion compared with the gore-iffic new MadWorld. The entire game is rendered à la Sin
City—all black-and-white line art, except for the copious sprays of blood and sickening comic book–style sound effects (SPLAAAAAT! RIIIP!).
Players are contestants on a futuristic game show in which they rack up points by maiming, decapitating, and bisecting other contestants.
*
MadWorld* is the first title from PlatinumGames, a studio created by four hotshot Japanese developers who just left publishing house Capcom.
They say they chose the Wii platform because its innovative motion controls add realism to the ultraviolence: Flicking the Wiimote lets you throw devastating punches, swing a chain saw, or perforate a rival on a spiked wall.
Want a tutorial? Here are three ways to quench your bloodthirst.
Deadly objects. Know what gets people's attention? Cramming a tire over their head and then impaling them on a street sign. MadWorld has lots of objects lying around to amp up your killing spree.
__Man darts. __Bodies make the best projectiles. Once you've beaten down a rival, you can toss them at things like giant dart boards, dumpsters with razor-sharp lids, or conveniently placed spinning saw blades.
Iron Maiden 2.0. Contraptions like this spiky hydraulic press make short work of opponents. Grab a baseball bat and knock your foes under it for a juicy demise worthy of Ahnuld in The Terminator.
Images courtesy Sega
See Also:- 'Twas the Night Before MadWorld




