'Design Is The Problem'

*Hmm. Looks like I'd better pick up this Shedroff book and read it.

*I don't have THAT many books stacking up, come on.

http://www.core77.com/blog/featured_items/design_is_the_problem_an_interview_with_nathan_shedroff_13049.asp

(...)

"Shedroff: (...) The last third of the book is all about design strategies. There are about 12 strategies that designers of all types can put into practice immediately, on any project, to make it more sustainable. I've organized these under the familiar "Reduce, Reuse, Recycle" and added a fourth, advanced category "Restore." In this section, there's also chapters on how to measure success, how to declare it, and how to put it into your process easily (which is easier than most people think).

"These three simple models are designed to orient designers to the myriad information out there and help them clearly integrate it into a meaningful whole.

"Chochinov: I'd add at 5th—"redistribute"—to the 4 R's you have above. It seems to me that a good strategy right now is to redistribute the stuff that we've already got. (You touch on that some in the sections dealing with transmaterialization and services.) I wanted to save this topic for later, but here we are!

"Shedroff: I think that in the meaning of Redistribute you describe, it might fall into Reuse, since that's what's happening with it. You're right that as a society—if not a species—we have a staggering amount of STUFF. And, there's a huge percentage of this stuff that we don't use. I've seen families who have two-car garages filled wall-to-wall, floor-to-ceiling with boxes of stuff that they can't bear to part with—much of which they just can't find, so they buy more. It's a sickness...."