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The Vita may be chasing after established gamers, but it's hardly a traditional machine. Sony has (finally) bowed to the pressures of the market and added touch sensitivity to the screen. You use your finger to interact, not a stylus as with Nintendo's machines. The menu screens all use touch: You swipe the screen to unlock it, touch to scroll through the icons on the menu, and tap them to open the software. Vita's UI has a lot of cute little touches that make it fun to play around with. If you try to scroll the icons too far, they'll stretch and bounce. Unlocking the screen or closing apps is done by peeling a "sticker" off the screen by swiping from a detached corner.
There's another control option: Most of the rear of the unit is a large touch-sensitive panel, so you can control games by swiping your fingers along the back of the Vita. Sony seems to have added this without any sense of what it would be used for, though, and I haven't played any games yet where it really changes things. The closest anything has come is Uncharted, which allows you to zoom your sniper rifle in and out by moving your finger up and down.
Another way the Vita breaks with tradition is shopping. As with other game consoles, the Vita will have games available on cartridges in stores and as downloads online. The difference is that every cartridge game will also be available on the online store the same date as its retail release, usually a little bit cheaper. So if you don't want to carry around a bag full of game carts, you don't have to. Of course, since games run about $30-50 online, they're hardly impulse purchases. Demos for some, but not all, games are available on the digital store.
>The device has no internal storage – at least none that can be used for saved game data or downloaded content. If you want to download anything, you have to buy a Vita memory card.
There is a catch, of course. Sony's penchant for proprietary accessories has led to one of the Vita's biggest flaws. The device has no internal storage – at least none that can be used for saved game data or downloaded content. If you want to download anything, you have to buy a Vita memory card, which range from $20 for 4GB up to $100 for 32GB. You can't use existing cards. Vita cards are unique to the platform. Even worse, many cartridge-based games (including, yes, Uncharted) won't even boot without a memory stick.
It's easy to back up data to a PC or PS3, though, using a Content Manager application. If you're having bad flashbacks of SonicStage right about now, rest assured it doesn't require a garbage piece of bloatware to function. The PC program is a small application that is used to assign four folders on your PC for the PS Vita to access (music, movies, photos and games), and you do all of the data transfer using simple software on the Vita itself.
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