*Sometimes it's just up to the artists to do the heavy lifting.
http://jussiparikka.net/2012/09/05/zombie-media-in-leonardo/
(...)
"Zombie media addresses the living deads of media culture. As such, it is clearly related to the earlier calls to investigate “dead media” by Bruce Sterling and others: to map the forgotten, out-of-use, obsolete and declared dysfunctional technologies in order to understand better the nature of media cultural development. And yet, we want to point to a further issue when it comes to abandoned media: the amount of discarded
electronic media is not only the excavation ground for quirky media archaeological
interests, but one of the biggest threats for ecology in terms of the various toxins they are leaking back to nature. A discarded piece of media technology is never just discarded but part of a wider pattern of circulation that ties the obsolete to recycling centers, dismantling centres in Asia, markets in Nigeria, and so forth – a whole global political ecology of different sorts where one of the biggest questions is the material toxicity of our electronic media. Media kills nature as they remain as living deads.
"Hence, we believe that media archaeology – the media theoretical stance interested
in forgotten paths and quirky ideas of past media cultures – needs to become more
political, and articulate its relation to design practices more clearly. We are not the only ones that have made that call recently – for instance Timothy Druckrey writes:
“The mere rediscovery of the forgotten, the establishment of oddball paleontologies, of
idiosyncratic genealogies, uncertain lineages, the excavation of antique technologies or images, the account of erratic technical developments, are, in themselves, insufficient to the building of a coherent discursive methodology.” [2]
"We would want to add that in addition to developing discursive methodologies, we
need to develop methodologies that are theoretically rich as well as practice-oriented – where ontologies of technical media meet up with innovative ideas concerning design
in an ecological context.
"As such, the other part of the zombie media call is the work of reappropriation
through circuit bending and hardware hacking methodologies – to extend the media
archaeological as well as ecosophic interest into design issues. By actively repurposing things considered dead – things you find from your attic, the second hand market, or amongst waste – the zombiefication of media is to address the planned obsolescence of media technologies which is part of their material nature. In reference to contemporary consumer products, planned obsolescence takes many forms. It is not only an ideology, or a discourse, but more accurately takes place on a micropolitical level of design:
"difficult to replace batteries in personal MP3 audio players, proprietary cables and
chargers that are only manufactured for a short period of time, discontinued customer
support, or plastic enclosures impossible to open without breaking them. Whether you
can open up things – the famous black boxes of media culture characterized by iPhones
and iPads – is one of the biggest political and ecological questions facing our media
theory and practices too.
"As a manifesto, (((hey look wow a manifesto))) five points of zombie media stand out:
"1/ We oppose the idea of dead media. Although death of media may be useful as a tactic to oppose dialog that only focuses on the newness of media, we believe that media never
dies. Media may disappear in a popular sense, but it never dies: it decays, rots, reforms, remixes, and gets historicized, reinterpreted and collected. It either stays as a residue in the soil and in the air as concrete dead media, or is reappropriated through artistic, tinkering methodologies.
"2/ We oppose planned obsolescence...."