But the point is 3D, and I tried out a number of the compatible games, including Palworld, GTA: San Andreas, Stray, and SpongeBob. Each game I tried utilizes the 3D effect well enough, though you’ll run across some cutscenes or in-game situations that don’t work well, such as the opening sequence of GTA: San Andreas. You can dial back or pump up the 3D effect with simple keyboard commands. These games run on the Unreal Engine 4 engine, allowing Samsung to approve them without requiring additional developer work. Samsung hasn’t announced support for other game engines like Unreal 5 or Unity.
The real showcase of the technology is The First Berserker: Khazan. Samsung worked directly with the developer for the 3D integration, and the result is spectacular. The highly stylized action game shows just how much the 3D effect can add to the immersion of the game. In the opening sequence, the snow doesn’t just fall around the character—you’re right there in the flurry, soaking up the atmosphere in a way that isn’t possible in 2D. It’s less about the action of the game suddenly jumping toward you—like you might expect in a 3D movie—and more about being submerged into the world. That’s important because in a game that requires your attention in battles, you don’t want the 3D elements to distract. After playing for 30 minutes, you’ll find yourself getting used to the extra dimension. If you’re like me, you won’t want to go back.
The 3D technology isn’t explicitly exclusive to games. The monitor can also convert 2D images and videos into 3D, which is fun to experiment with. There are several restrictions, such as the requirement to be in full screen and DRM-protected content. That means you won’t be watching full movies in 3D anytime soon.
But watching clips of films or trailers on YouTube shows just how promising it could be if Samsung can get around the DRM problem. So long as they are full screen and with only one other person, you can even use it on video calls, which I tried out. It’s pretty incredible, emulating something akin to a toned-down version of Google’s Project Starline.
The 3D conversion uses AI to create a depth map to predict where the layers of depth should be. As you may have guessed, it’s far from a perfect effect. You can see the AI slop fraying on the edges, and the level of depth is nowhere near as lifelike as it is in games. It also soaks up some performance, causing the Razer Blade 16 I was using to kick its loud fans on.
An Exciting Future
No one should rush out and buy the Samsung Odyssey 3D. It’s expensive, and the list of compatible titles is embarrassingly small. At $2,000, you’ll pay a lot for the privilege of testing out the tech. With how good gaming monitors are nowadays, you’re paying well over $1,000 for the 3D here. Most people should buy an incredible OLED gaming monitor, which costs roughly $800.
I can’t help but be excited by it. For me, it was not unlike trying out virtual reality for the first time. 3D is not nearly as immersive, but not requiring a headset or glasses feels like magic. While I’m not sure I’d want to play every game in 3D, there’s so much less fatigue, making this a more practical technology over anything wearable. This monitor has made me genuinely excited about the future of 3D displays. While I wait for a future where the entire Windows operating system can be navigated in 3D—both in games and not—the Samsung Odyssey 3D monitor feels like a glimpse into the future.
It won’t be the last of this technology, as Samsung tells me. (Samsung hosted WIRED at a media event in Seattle and paid for a portion of our reporter’s travel expenses. We received a review unit shortly after.) If you’re only marginally interested, you shouldn’t have to wait too long before we see some (hopefully) more affordable options on the market.