These Doctors Are Giving Real Pain The Virtual Treatment
Released on 11/02/2017
[Narrator] It used to be when you got hurt
a doctor would say, Take two of these,
and you'll feel better in the morning.
But soon rather than prescribing pills,
doctors could be sending you home
with virtual reality instead.
If you hurt yourself, the instinct is to rub it.
And in essence what you're doing is you're distracting
your brain by putting in additional signals
that are benign signals, and overwhelming
the brain's ability to feel the painful signal.
Essentially, what VR is doing is kind of like
massaging the brain and sending signals
like a massive spotlight straight into your brain.
And it's so overwhelming that the mind
is not capable of thinking about these other things
like the pain signals coming from the toe.
[Narrator] Doctors like Brennan Spiegel
are testing VR across a wide range of medical applications.
But the big one is pain, specifically chronic pain.
With the nation in the throes of an opioid epidemic,
finding non-addictive ways to help people
manage chronic pain is an urgent public health need.
What we've shown is that we can reduce pain
by almost 25 percent without any opioids
with tremendous results compared to a control condition.
So we did this study where we had a hundred patients.
And half of them got virtual reality for just ten minutes,
and the other half got to watch really nice
relaxation videos in two dimensions.
And when we compared them head to head,
the VR outperformed the relaxation video by a long shot.
[Brennan] So what'd you think?
It's pretty relaxing.
Almost made me forget I was here
'cause you're there.
[Narrator] Spiegel and Cedars Sinai
are working with Los Angeles company, Applied VR,
to run the clinical trials.
They've already shown that shooting balls
at red teddy bears can have a big impact on acute pain.
So now they're testing content meant to have
longer lasting effects, content that facilitates
mindfulness, meditation, and cognitive behavioral therapy.
VR might be new, but these pain management techniques
are well-established.
VR just helps immerse and engage people
who might otherwise be turned off by them.
We see VR as a way to teach them breathing skills
by putting them through a guided breathing exercise in VR.
Going through biofeedback to actually learn
that they can control their heart rate,
their heart rate variability.
That they can actually control factors inside their body
through practice of breath, intentional focus,
and different self-regulation.
That we can teach them the power of distraction.
That you can shift your focus onto something else.
And that thing at the moment may be VR.
But the end goal is to teach skills using technology,
not to depend on it for the relief itself.
[Narrator] Which means the real power of VR
for treating pain may not be what people see
behind the goggles but what happens when they take them off.
Spiegel is now starting a new trial to see
if VR can actually reduce opioid use.
If it works, doctors might soon start prescribing
fewer pills and more virtual reality.
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